Lesson 3: Tuning Game (D)
2:30
So, this one a gave me all the a's and it gave me all the e's.
Now, here's the beauty of it.
On the other side of this a is a d.
So, that d is gonna give me this low d.
Little sharp.
Some people have a harder time hearing intervals like octaves, but they can hear matching pitches pretty well.
Almost everybody can hear hear if the things match or not.
It's and usually, if there's a big distance, they can hear that.
So when they get closer together, they have a little harder time.
And I'm gonna demonstrate, demonstrate that, in just a moment.
But here we've got that one.
This one I'm on a mark, so I go over one above a mark.
Now I'm on a mark, so I go up 4 and over or 1, 2, 3, 4, 5, 6, 7, 8.
That one is just a little high.
Actually, no.
The top one is a little low.
Now I'm on a mark, so I go over and one above a mark.
Pretty good.
Now I go up 1, 2, 3, 4 and over.
And I get the high octave.
Some of us also have a better range for hearing some things.
And some of the pitches that are really high or really low are a little difficult for us to discern.
But that's a skill that comes with time and with doing it.
There's no replacement ever for doing it.
So now, I've got the a's, the e's, and the d's.
This d here is gonna give me this g.
Steve describes and demonstrates a non-linear tuning game he developed to help him both tune and learn where identical and related notes are on the hammered dulcimer by tuning all the Ds.









0 comments
Leave a comment
Please log in or register to post a comment